Hi, Bob:

Assuming that you have modified module "M1" and that you know already that M1 is bound by copy into two programs, P1 and P2, then all you need to do is:


The UPDPGM command takes care of "replacing" one or more modules in an ILE bound program, without disturbing any of the other modules that are already bound in there. So, there is really no need to "remember" all of them and have to issue a CRTPGM listing all of them, after the first time. (Or, you can always issue DSPPGM and press Enter twice to get to the screen that shows you all of the *MODULEs that are bound in this *PGM.)

Similarly, you can use the UPDSRVPGM command to replace one or more modules in an existing *SRVPGM.


Mark S. Waterbury

> Bob P. Roche wrote:
How does having to remember to name all modules, every time you recompile simplify things? If it is in the binding directory, and you have that listed in your H spec. It seems simpler to me. The compiler will just find it.

"Mark S. Waterbury" <mark.s.waterbury@xxxxxxx>
RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>
08/07/2008 09:47 AM
Re: Question about service programs

I suggest that a *MODULE should only ever be bound in one place, either in a single ILE bound *PGM, or in a single *SRVPGM, where it can then be "shared" and accessed by as many other ILE *PGMs as needed/desired.

So, then, you would never add any *MODULEs to any binding directories. You would only name that *MODULE on the one CRTPGM or CRTSRVPGM command, initially.

This approach greatly simplifies maintenance (when that *MODULE eventually gets changed).


Mark S. Waterbury

> Kevin Bucknum wrote:
That makes sense. Everything in our BNDDIR's are service programs which
is why I was thinking it would be unusual for them to copy.

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Bruce Vining
Sent: Thursday, August 07, 2008 7:49 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Question about service programs

*MODULEs are bound by copy, *SRVPGMs are bound by reference.

This thread ...


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