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There is a limit of 12 screens unless you use USRTSDSP, but my problem is a bit different. My work-around is to write all of the windows but the last one, and exfmt that one.

Its really neat to use, but I suspect the future of the green screen is not saved by having multiple windows. :)

Wilt, Charles wrote:
Booth,

I'm not clear what/when you're having the problem.

I know you've done multiple windows on screen before, your two subfiles example.
So you know about OVERLAY, and AFAIK there's no limit to the number of windows you can overlay....

So what's the issue?

Charles


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Booth Martin
Sent: Monday, November 12, 2007 12:25 PM
To: RPG programming on the AS400 / iSeries
Subject: Multi-windows on one screen

I am playing this morning. :) With Green screen stuff.

Lets say I wanted to Write 7 overlapping windows to a screen. (Eventually I want to click the title bar and "bring it to the top") (maybe. depends on how it looks & feels)

I can write the windows, and it looks pretty nice. But ya better look fast , because the next exfmt wipes it all out.

Therein lies my problem. How do I keep an exfmt from wiping it all out?

I suspect I have to do a design change, but I am asking because it surprises me how often this list comes up with a simpler answer.

--
---------------------------------
Booth Martin
http://www.Martinvt.com
---------------------------------

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