i don't have the code but it is something i know i could use as well!!!
Thanks,
Tommy Holden
"albartell" <albartell@xxxxxxxxx>
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
06/27/2007 09:49 AM
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Subject
RPG "code crawler and resource resolver"
Hi everyone,
I am working on a project where I need to programmatically gather
information about an RPG *PGM's/*SRVPGM's input and output parameters.
Take
the following code for example:
p Cust_getRec b export
d Cust_getRec pi
d pError like(Cust_Error)
d pCustRec likeds(CM)
d pCustNbr like(CM.CUSTNBR)
/free
clear pError;
clear pCustRec;
chain(n) pCustNbr CUSTMST;
if not %found;
pError = 'Customer Not Found';
else;
pCustRec = CM;
endif;
/end-free
p e
I was confident in the ease of gathering this information until I came
across keywords LIKEDS/LIKE/etc. This obviously means that source
crawlers
would have to crawl even further to find the definition of the LIKExx
keywords - pretty much performing the steps of a compiler for resource
resolution. I was intrigued by the PCML one could generate during a
compile
until I found out it threw errors when "illegal PCML parameters" were used
(i.e. using a non-int pass-back parm).
Here is what I am wondering... does anybody have code developed to
appropriately query an existing prototype/procedureinterface/*ENTRY*PLIST
source that they would be willing to share? You don't have to post it
online, if necessary contact me offline: aaronbartell at gmail dot com.
Thanks in advance,
Aaron Bartell
http://mowyourlawn.com
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