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I assume that when you say "When I recompile to OPTIMIZE(*FULL) I get the
value of pParm3 in pParm2 (even though pParm2 is passed literally!!!!)" you
mean that you're discovering this programatically, rather than through
debug?

I should have detailed that.  The values were written out to the IFS while
NOT in debug.  I made sure to do that after seeing the posts I included on
my original email.

FWIW, I never use OPTIMIZE(*FULL) - I've never found any appreciable
performance difference, and the debug-related problems are so much hassle,
it's just not worth it.

I was more doing it to gain more "secure" code based on another thread on
this forum a couple months ago.  I may have mis-interpreted someone's
response and should re-evaluate.

Thanks,
Aaron Bartell
http://mowyourlawn.com

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Rory Hewitt
Sent: Monday, January 08, 2007 2:02 PM
To: RPG programming on the AS400 / iSeries
Subject: Re: OPTIMIZE(*FULL)

Aaron,

A quick question:

I assume that when you say "When I recompile to OPTIMIZE(*FULL) I get the
value of pParm3 in pParm2 (even though pParm2 is passed literally!!!!)" you
mean that you're discovering this programatically, rather than through
debug?

As the help text for the OPTIMIZE keyword points out, debug values can't be
trusted with OPTIMIZE(*FULL). That seems to be what at least one of the
posts you refer to is discussing - that debug values don't seem to be right.

FWIW, I never use OPTIMIZE(*FULL) - I've never found any appreciable
performance difference, and the debug-related problems are so much hassle,
it's just not worth it.

Rory
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