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No. I wouldn't use the pointer method at all. I haven't used it since named
indicators came out in V5R1? If you have INDARA specified in your display
file, and you have an INDDS in your RPG program, you're making the
association between the numeric indicator in your display file and the named
indicator in your RPG program. It's the same indicator. If this isn't
working, you're not using INDARA/INDDS correctly. Post some code...

On 12/6/06, Turnidge, Dave <DTurnidge@xxxxxxxxxxxxxxxxxxxx> wrote:

I have INDDS and INDARA... So, it appears that in order to get indicator
*IN27 turned on with a data structure, I have to use the "pointer
method".... Is that correct?

-----Original Message-----
From: rpg400-l-bounces+dturnidge=oldrepublictitle.com@xxxxxxxxxxxx
[mailto:rpg400-l-bounces+dturnidge=oldrepublictitle.com@xxxxxxxxxxxx] On
Behalf Of Wilt, Charles
Sent: Wednesday, December 06, 2006 10:26 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Indicator Redux

Dave,

The only time there's more than one set of indicators is when the INDDS
keyword is specified on a (display/printer) file's f-spec to go along
with the INDARA keyword in the file's DDS.

Otherwise, there is only one set.

*IN27 always(*) refers to the RPG indicators, which via the "pointer
method" could be given readable names.

If you're not using INDDS, then *IN27 would be shared with the display
file.

Sounds like you are using INDDS, thus the only way to reference the
display file indicator 27 is via the name ExcludeSys assigned via the DS
specified with INDDS.

*note: "always" may not be correct as I imagine you could play some
pointer games.  But without doing that, I think "always" is correct.

HTH,

Charles Wilt
--
iSeries Systems Administrator / Developer Mitsubishi Electric Automotive
America
ph: 513-573-4343
fax: 513-398-1121


> -----Original Message-----
> From: rpg400-l-bounces@xxxxxxxxxxxx
> [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Turnidge, Dave
> Sent: Wednesday, December 06, 2006 11:12 AM
> To: RPG programming on the AS400 / iSeries
> Subject: Indicator Redux
>
> I have looked through the archives having to do with Indicator Arrays,

> and am confused. It appears that there are two arrays(?): one for
> display file indicators, and one for RPG indicators.
>
> When I started on my current project I was told that I didn't need to
> use the "pointer method" to define my indicators, but now I am running

> into a problem. I have set up variable "ExcludeSys" for position 27 in

> my indicator data structure. However, when I turn ExcludeSys *ON,
> *IN27 is not *ON, and, I WANT it to be on.
>
> Please help me understand the difference (if there is one) and/or how
> to be able to use a variable name and have the action continue on to
> the indicator. Also, if there is a page in a Redbook (or equivalent)
> that explains this from IBM's "easy to understand" viewpoint <G> a
> link would be nice...
>
> Thank you,
>
> Dave
>
> --
> This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing
> list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe,
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>

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