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Cool! Thanks. One more question: What is the proper way to check for alarm(). C eval recvlen = recv(hostSock :%addr(recvData) C :%size(recvData)-10 C :0) * disable timeout C callp alarm(0) * leave if timeout occur C if recvLen <= 0 and (errno = EINTR) C leave C endif Should I even check the recvLen? Should I replace C if recvLen <= 0 and (errno = EINTR) with C if errno = EINTR Thanks -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of David Gibbs Sent: Friday, November 17, 2006 10:19 AM To: rpg400-l@xxxxxxxxxxxx Subject: Re: socket api question - is it possible for recv() to receive 0byte from server? Lim Hock-Chai wrote:
I've a client socket program that is connecting to a non-AS400 system using SOCK_STREAM connection type. This RPG program uses alarm() to break the recv() block. Every so often, the program seems to be receiving 0 byte from the server before
the alarm is trigger. Is it possible for recv() to receive 0 byte for server?
Take a look at http://archive.midrange.com/midrange-l/199906/msg00487.html. david -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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