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At least at v5r3, IIRC, the ceiling for the size for any array, field size in bytes multiplied by the DIM() value, is still 16 megabytes, apparently, because it wouldn't let me go higher. Chris' example is good for how pointers work, but using pointer arithmetic, you can move a working pointer around to anywhere within the allocated size you want. The user space, or teraspace, or whatever kind of object it is, is already defined and allocated in the caller program, so you don't have to allocate it. (With some exceptions I'm sure...) For example, define data structures //====================================== D First20 DS 20 based( p_First20 ) D Format1 DS 12 based( p_Format ) ... D Format8 DS 12 based( p_Format ) Entry list: D RPGpgm PR EXTPGM('RPGPGM') D Ptr_From_Caller * D RPGpgm PI D Ptr_From_Caller * P_FIRST20 = P_PtrFromCaller; // Process the header 20 bytes here... P_Format = P_FIRST20 + %size( FIRST20 ) ; Dou Done ; Select ; When FormatName = 'Format1' ; P_Format = P_FIRST20 + %size( FIRST20 ); // Process the first format here... p_Format = P_Format + %size( Format1 ) ; // Move pointer to next data... When FormatName = 'Format2' ; ...etc... EndSL ; // Now add the length of the data just processed: If P_Format - P_First20 > Hdr_Size_Passed; // -IF- you have fixed lengths... Done = *on ; Endif ; ENDDO ; //====================================== If you all you got was how many records, and it's fixed size, you can check that as a size against the loop. If the whole thing is just null-terminated, &/or the structures of data have variable lengths, that's a different scenario but doable. --Alan
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