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Jason,
If my answer didn't answer this question for you, then let me rephrase it.
The term "CGI Request job" is probably not what you mean.
I think you mean "CGI Request". A CGI job typically doesn't end until the server
is ended or an error occurs in a program running in that job.

The Named Activation Group ("A/G") is created on the first call to the CGI
program.
When the CGI program returns, the A/G remains in memory. 
If another CGI request comes in (from the original client or another one) and
that same CGI job is called upon to process this new request, then A/G and
therefore the program is already in memory, and starts running. 
The named A/G stays in memory until a program blows up in the job or the job is
ended or the server instance is end.

-Bob Cozzi
www.iSeriesTV.com
Ask your Manager to watch iSeriesTV.com


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On
Behalf Of jbender@xxxxxxxxxxxxxxxxx
Sent: Wednesday, September 06, 2006 8:38 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Connection Pooling - Activation Groups


Would this also mean once the CGI request job has created the activation
group that it stays in memory until CGI request job has ended?

Thanks
Jason Bender
EDPS (Electronic Data Processing Services)
jbender@xxxxxxxxxxxx
804/353-1900 Extension 2887


 

                      "Holden Tommy"

                      <Tommy.Holden@hcaheal        To:       "RPG programming on
the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>              
                      thcare.com>                  cc:

                      Sent by:                     Subject:  RE: Connection
Pooling - Activation Groups                                    
                      rpg400-l-bounces@midr

                      ange.com

 

 

                      09/06/2006 09:29 AM

                      Please respond to RPG

                      programming on the

                      AS400 / iSeries

 

 





Well...kinda...an activation group will exist in each job.  If the
activation group hasn't been created for the CGI request job then it
will have to be created.


Thanks,
Tommy Holden


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of
jbender@xxxxxxxxxxxxxxxxx
Sent: Wednesday, September 06, 2006 7:27 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Connection Pooling - Activation Groups


Scott/Bob,

Thanks for making this more clear for me to understand.

(So the below statement would be true)
In my situation working with the Web users, once this activation group
has
been loaded into memory, any connections from the web calling this
program
will have this activation group available to them. This activation group
is
available until its deleted out of memory (reclaimed).

Thanks
Jason Bender
EDPS (Electronic Data Processing Services)
jbender@xxxxxxxxxxxx
804/353-1900 Extension 2887




                      "Bob Cozzi"

                      <cozzi@xxxxxxxxx>         To:       "'RPG
programming on the AS400 / iSeries'" <rpg400-l@xxxxxxxxxxxx>
                      Sent by:                  cc:

                      rpg400-l-bounces@m        Subject:  RE: Connection
Pooling - Activation Groups
                      idrange.com





                      09/05/2006 05:03

                      PM

                      Please respond to

                      RPG programming on

                      the AS400 /

                      iSeries









Scott,

Just to be more clear, the program doesn't run faster, it loads and
starts
running in a shorter timeframe than it did previously because no
activation
group is being created.

Just didn't want Jason to think the program runs faster the second time.
It
runs
the same, although the start-to-end delta gives one the impression that
the
program ran faster, it was just the removal of the steps in the path
that
allow
it to start up quicker.

-Bob Cozzi
www.iSeriesTV.com
Ask your Manager to watch iSeriesTV.com

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On
Behalf Of Scott Klement
Sent: Tuesday, September 05, 2006 3:58 PM
To: jbender@xxxxxxxxxxxxxxxxx; rpg400-l@xxxxxxxxxxxx
Subject: Re: Connection Pooling - Activation Groups


Hi Jason,

I'm sending a copy of my reply back to the RPG400-L mailing list, since
it's where this thread started, and I feel it's important for follow-ups
to go there as well. That way, everyone has a chance to learn, and
everyone has a chance to make comments.

In keeping your activation group open, lets say the program is called
again, what happens with the activation group? Does it get closed or
will
it try to reclaim the activation group?

ILE programs are loaded into memory (the technical term for that is
called
"activation") into an activation group.  The program then remains in
memory until the activation group is reclaimed (i.e. deleted from
memory.)

Let's say you compile your program with ACTGRP(JASON).  The first time
this program (or any other program with the same activation group name)
is
called, the activation group gets created in memory. Your program is
then
loaded from disk into memory into this activation group. It's then run.

On subsequent calls (assuming you haven't reclaimed the activation
group)
the program is already loaded into memory, and therefore runs very fast
because it doesn't have to be re-loaded into memory.

If you're writing an RPG program, and the program ended with *INLR off,
the files can be left open from call to call, which speeds things up
even
further since the files don't have to be closed and re-opened on every
call.

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