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Mostly true yes. In a CGI environment multiple jobs are started and a CGI job will get the next CGI request. While on the iSeries it is mostly true that the same client will often be routed to the same CGI job, it is not guaranteed. However, if what you're really saying is: Once a CGI program is initially called, it remains in memory so that subsequent calls to that same CGI program/job are initiated faster. Then, yes that's a good assumption when Named activation groups are used for the CGI program. -Bob Cozzi www.iSeriesTV.com Ask your Manager to watch iSeriesTV.com -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of jbender@xxxxxxxxxxxxxxxxx Sent: Wednesday, September 06, 2006 7:27 AM To: RPG programming on the AS400 / iSeries Subject: RE: Connection Pooling - Activation Groups Scott/Bob, Thanks for making this more clear for me to understand. (So the below statement would be true) In my situation working with the Web users, once this activation group has been loaded into memory, any connections from the web calling this program will have this activation group available to them. This activation group is available until its deleted out of memory (reclaimed). Thanks Jason Bender EDPS (Electronic Data Processing Services) jbender@xxxxxxxxxxxx 804/353-1900 Extension 2887 "Bob Cozzi" <cozzi@xxxxxxxxx> To: "'RPG programming on the AS400 / iSeries'" <rpg400-l@xxxxxxxxxxxx> Sent by: cc: rpg400-l-bounces@m Subject: RE: Connection Pooling - Activation Groups idrange.com 09/05/2006 05:03 PM Please respond to RPG programming on the AS400 / iSeries Scott, Just to be more clear, the program doesn't run faster, it loads and starts running in a shorter timeframe than it did previously because no activation group is being created. Just didn't want Jason to think the program runs faster the second time. It runs the same, although the start-to-end delta gives one the impression that the program ran faster, it was just the removal of the steps in the path that allow it to start up quicker. -Bob Cozzi www.iSeriesTV.com Ask your Manager to watch iSeriesTV.com -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Scott Klement Sent: Tuesday, September 05, 2006 3:58 PM To: jbender@xxxxxxxxxxxxxxxxx; rpg400-l@xxxxxxxxxxxx Subject: Re: Connection Pooling - Activation Groups Hi Jason, I'm sending a copy of my reply back to the RPG400-L mailing list, since it's where this thread started, and I feel it's important for follow-ups to go there as well. That way, everyone has a chance to learn, and everyone has a chance to make comments.
In keeping your activation group open, lets say the program is called again, what happens with the activation group? Does it get closed or will it try to reclaim the activation group?
ILE programs are loaded into memory (the technical term for that is called "activation") into an activation group. The program then remains in memory until the activation group is reclaimed (i.e. deleted from memory.) Let's say you compile your program with ACTGRP(JASON). The first time this program (or any other program with the same activation group name) is called, the activation group gets created in memory. Your program is then loaded from disk into memory into this activation group. It's then run. On subsequent calls (assuming you haven't reclaimed the activation group) the program is already loaded into memory, and therefore runs very fast because it doesn't have to be re-loaded into memory. If you're writing an RPG program, and the program ended with *INLR off, the files can be left open from call to call, which speeds things up even further since the files don't have to be closed and re-opened on every call. -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l. -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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