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I guess my point in asking the questions wasn't to get people to complain about it. I was making a point. Why should we nitpick about something that may add a few seconds to our procedure's runtime instead of using something that is more intuitive. I go with intuitive for the most part. If we were really *that* worried about a small performance gain, well, websphere salesmen would be flipping burgers. Brad On Thu, 20 Apr 2006 10:41:16 -0500 "Bob Cozzi" <cozzi@xxxxxxxxx> wrote: > I have spoken with IBM and they can optimize the path a > little. They know what > to do, but there isn't enough "focus" on the issue at > this point in time. > "FOCUS" = complaining > > -Bob Cozzi > www.RPGxTools.com > RPG xTools - Enjoy programming again. > > > -----Original Message----- > From: rpg400-l-bounces@xxxxxxxxxxxx > [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On > Behalf Of AGlauser@xxxxxxxxxxxx > Sent: Thursday, April 20, 2006 10:36 AM > To: RPG programming on the AS400 / iSeries > Subject: RE: How can I Improve this procedure... > > Bob, > > Sorry to nitpick, but just for clarity ... > > > PHP, Perle, Python, RPGIV, Java, JavaScript--no one > tool is right for > every > > task, but today, just about every tool can be used for > every task. > > you mean Perl, right? Not the frame relay controller but > the programming > language? :) > > And to add my two cents ... > > I believe it wasn't implemented right, but it was > implemented, period. > > They can "fix" it (i.e., change the way they did it) > but I don't think > there's > > enough complaining about it today for them to be > working on it. > > I'm not entirely convinced that the reason is lack of > complaining. There > may not be much complaining, but I'm not sure there is > really a better way > to do it. I think that for return values to work as they > should, then > *need* to be created in automatic storage (thanks Eric > for the terminology > ... I'm not sure if System i people use the PC term "on > the heap"). > > By the way, thanks for your excellent description of why > three copies > often happen. I was used to thinking about these things > while learning C, > but I've fallen out of the habit and needed a refresher, > and an RPG > specific one at that. > > Thanks again, > Adam > ################################################################################ > ##### > Attention: > The above message and/or attachment(s) is private and > confidential and is > intended > only for the people for which it is addressed. If you are > not named in the > address > fields, ignore the contents and delete all the material. > Thank you. > > For more information on email virus scanning, security > and content > management, please contact administrator@xxxxxxxxxxxx > ################################################################################ > ##### > -- > This is the RPG programming on the AS400 / iSeries > (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: > http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the > archives > at http://archive.midrange.com/rpg400-l. > > > -- > This is the RPG programming on the AS400 / iSeries > (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: > http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the > archives > at http://archive.midrange.com/rpg400-l. > Bradley V. Stone BVS.Tools www.bvstools.com
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