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Does it make it any easier to understand if I show it RPG IV style rather
than converted RPG III Booth?  

This is what the structure looks like.  Any additional array elements should
be added as shown.

     D CollSO_DS       DS
     D  CollTxt1                     60
     D  CollTxt2                     60
     D  CollTxt3                     60
     D  CollTxt4                     60
     D  CollTxt5                     60
     D* Add additional elements of 60 here then change DIM
     D  CollCode                      3

     D CollTxt                       60    DIM(5) Overlay(CollSO_DS)

I have to assume that the programmer wanted to reference the individual
fields by name for some reason. Perhaps to output the data to a display
file?  Build the data up as an array, but populate the display file without
having to do the individual field moves.


Jon Paris
Partner400

www.Partner400.com
www.RPGWorld.com 


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