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KEWL!!!!!!!!!!! Ron Power Programmer Information Services City Of St. John's, NL P.O. Box 908 St. John's, NL A1C 5M2 709-576-8132 rpower@xxxxxxxxxx http://www.stjohns.ca/ ___________________________________________________________________________ Success is going from failure to failure without a loss of enthusiasm. - Sir Winston Churchill Booth Martin <booth@xxxxxxxxxxxx> Sent by: rpg400-l-bounces@xxxxxxxxxxxx 2006/01/13 02:04 PM Please respond to RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx> To RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx> cc Subject Re: Indicator Coding Technique Here is an interesting solution: http://tinyurl.com/8fjub Booth Martin wrote: > I suppose one could refine the technique and copy the old External > Switches concept, where there were 3 choices: 0, 1, or X. X meant > unchanged. So in your example: > > > if condition; > > functionKeys = 'XXXX0XXXXXX0XXXXXXXXXXXX'; > > endif; > > could be used. > > See how much improved a solution that is? errr... let me count those > again.... > > Larry Ducie wrote: >> Hi Rick, >> >> <snip> >> Anyway, thank you all for your opinions. Hopefully, I will be able to use >> them to reinforce my own arguments against this "standard". At least I can >> tell them that message board was unanimously against it! >> </snip> >> >> One last example to help you bury this mad idea: >> >> /free >> >> if condition; >> functionKeys = '000100000000001000010010'; >> endif; >> >> /end-free >> >> OK, what change didl I make to the indicators when executing the line above? >> >> Possible answers: >> >> 1) Switched indicator 4 on. >> 2) Switched indicator 15 on. >> 3) Switched indicator 20 on. >> 4) Switched indicator 23 on. >> 5) Switched on any combination/permutation of the four indicators listed >> above on. >> >> >> Answer? >> >> I switched indicators 5 and 11 off. :-) >> >> The idea is madness. It is totally unworkable. Regarding people >> understanding the system once they have got used to it - it's patent >> nonsense. If I look at an eval statement like the one above I have no idea >> what will be changed by that statement unless I know the exact state of the >> indicators prior to the execution of the statement. The problem is, except >> for extremely simple programs, this information is only known at runtime. >> How on earth am I you supposed to develop a program with that kind of >> constraint? >> >> Sheer folly. >> >> ** Please deduct my account the sum of 0.02 Euro Dollars ** >> >> Cheers >> >> Larry Ducie >> >> >
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