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See my article on just this topic at this URL:

This one uses dynamic memory allocation:
http://www.mcpressonline.com/mc?1@xxxxxxxxxxxxxxxx@.6aea9815

This one illustrates how to do it with a user space:
http://www.mcpressonline.com/mc?1@xxxxxxxxxxxxxxxx@.6ae57f75


-Bob Cozzi
www.RPGxTools.com
RPG xTools - Enjoy programming again.


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Jim Wiant
Sent: Wednesday, January 11, 2006 3:58 PM
To: RPG programming on the AS400 / iSeries
Subject: RE: Multi-field dynamic array

You can use a user space to simulate an infinite array. Unfortunately, I
don't have example code for this. But with a little pointer management
you can use the UserSpace to store as much data as you want. Sorting is
a little tricky, but it can be done as well.

JPW

 

 

The bitterness of poor quality remains long after low pricing is
forgotten! 

 

Cautillo, Leon M.



-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Simon Coulter
Sent: Thursday, 12 January 2006 11:02
To: RPG programming on the AS400 / iSeries
Subject: Re: Multi-field dynamic array



On 12/01/2006, at 8:19 AM, Grizzly M wrote:

> I want to be able to increase the size of the array on an as needed
> basis. I'm pretty sure this can be done with pointers, but I can't
> figure out how. Can anyone offer some suggestions?

o Base the array on a pointer
o Set the array dimension to the maximum possible
o Use %ALLOC or ALLOC to allocate the initial amount of storage (size 
of element * expected elements)
o Count how many entries you use
o When you approach the current maximum number of entries use %REALLOC 
or REALLOC to increase the array size (current size + (size of element 
* extra elements)
o Minimise the number of %REALLOC calls

Don't use RPG functions that cannot be restricted to the current 
maximum size of the array.

Regards,
Simon Coulter.
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