|
This isn't a RPG solution but in CL I've done the following:
ADDLIBLE LIB(V40BPCSUSR)
MONMSG MSGID(CPF2103) EXEC(CHGVAR VAR(&LIBINLIST) +
VALUE('Y'))
and then later in the program:
IF COND(&LIBINLIST = 'N') THEN(DO)
RMVLIBLE LIB(V40BPCSUSR)
ENDDO
If I just wanted to remove the library without returning the library list
to it's original state I could just do the RMVLIBLE with a MONMSG for
CPF2104.
Dave Parnin
--
Nishikawa Standard Company
Topeka, IN 46571
daparnin@xxxxxxxxxxxxxx
"Luqman"
<pearlsoft@xxxxxxx To: rpg400-l@xxxxxxxxxxxx
et.pk> cc:
Sent by: Subject: Checking if Library
already added or not ?
rpg400-l-bounces@m
idrange.com
01/04/2006 07:05
AM
Please respond to
RPG programming on
the AS400 /
iSeries
How can I check in CL, if library already added or not ?
Say, I run a CL which Adds a library myLib with:
PGM
ADDLIBLE lib(MYLIB)
ENDPGM
Now, when I run my RPG Application, this CL adds the library, however if my
RPG Program terminates in the middle due some error, and I re-run the
program, the error occurs, that Library already Added, How can I check not
to Add Library again, if its already added in current session.
Best Regards,
Luqman
--
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