|
How can I check in CL, if library already added or not ? Say, I run a CL which Adds a library myLib with: PGM ADDLIBLE lib(MYLIB) ENDPGM Now, when I run my RPG Application, this CL adds the library, however if my RPG Program terminates in the middle due some error, and I re-run the program, the error occurs, that Library already Added, How can I check not to Add Library again, if its already added in current session. Best Regards, Luqman
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.