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Hi Eric, <snip> My understanding of INDARA and (in RPGIV) INDDS, is that it reserves a block of memory that represents all possible indicator values being passed between the HLL and the DSPF. </snip> Yep, it's there. Otherwise I'd have noticed that F3 wasn't working. :-) But you're right. That's exactly what I thought. Cheers Larry Ducie
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