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Hi Rob, Infact I did not try this out in production as I thought this might not be the right realm for experimentation, So I thought I will get some expert opinion before I try Something adventurous. Most of these objects are compiled by some developer at the time of checkin and I am really not sure what option they have given while compiling. Now re-creating them in the Production involves RED TAPE (approval from different pple) Anyway thanks for your inputs. Regards, S.chand message: 3 date: Wed, 6 Jul 2005 09:39:31 -0500 from: rob@xxxxxxxxx subject: Re: Regarding DDM file & STRISDB The name of the DDM file. Did you try that, and have a problem with it? I know that SQL doesn't like DDM. Are you saying that STRISDB doesn't like DDM? Or haven't you tried it? An alternative is to CRTRPGPGM OPTION(*SRCDBG) or OPTION(*LSTDBG). Read the help on it. With that, you shouldn't need access to the actual source to debug. You could use the command STRDBG OPMSRC(*YES) to debug instead of STRISDB. Slightly different, but as you move from archaic RPG to RPGLE you'll either go the STRDBG route or use the GUI debugger available with CODE/400 or WDSc. Rob Berendt
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