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Try defining the indicators on a named data structure based on a pointer to *IN. Then define a field that overlays the indicator structure for 4 bytes starting at pos 20. Then just CLEAR the field. Indicators will be reset. ex: Indicator_ds DS Based(Ind_Ptr) Ind20_23 4A Overlay(Indicator_Ds : 20) Ind_Ptr S * Inz(%Addr(*In) /Free . . . Clear Ind20_23; or Ind20_23 = *Zero; /End-Free PHarte@xxxxxxxxxx wrote: Is there a function in Free Format RPG that allows me to turn off more than one indicator in a single statement similar to the c movea '0000' *in(20) Does anybody know which is the better of the Free Format RPG books to purchase? Thanks, Pat.
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