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Try defining the indicators on a named data structure based on a pointer to *IN.
Then define a field that overlays the indicator structure for 4 bytes starting
at pos 20.
Then just CLEAR the field. Indicators will be reset.
ex:
Indicator_ds DS Based(Ind_Ptr)
Ind20_23 4A Overlay(Indicator_Ds : 20)
Ind_Ptr S * Inz(%Addr(*In)
/Free
.
.
.
Clear Ind20_23;
or
Ind20_23 = *Zero;
/End-Free
PHarte@xxxxxxxxxx wrote:
Is there a function in Free Format RPG that allows me to turn off more
than one indicator in a single statement similar to the
c movea '0000' *in(20)
Does anybody know which is the better of the Free Format RPG books to
purchase?
Thanks,
Pat.
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