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Larry, this sounds very interesting, and I'll definitely look into this further. Thanks, Peter Colpaert Application Developer Massive - Kontich, Belgium ----- Yoda of Borg are we. Futile is resistance, assimilated will you be. ----- "Larry Ducie" <Larry_Ducie@xxxxxxxxxxx> Sent by: rpg400-l-bounces@xxxxxxxxxxxx 10/03/2005 23:41 Please respond to RPG programming on the AS400 / iSeries To: <rpg400-l@xxxxxxxxxxxx> cc: Subject: RE: Random number in VARPG Hi Peter, <snip> As I don't have an iSeries at home, it has to be completely PC-based. The problem I'm encountering is that I need to randomize the array with questions, and I have no clue as to how to start this. </snip> Remember that you have access to the WinAPI (Win32 DLL) so most things you can do on a PC you can do using VARPG. Or you could download a Java class that generates a random number and interface to that. You just need to "think PC" not "AS/400" for native solutions. With that in mind, simply use the WinAPI rand() function (below is the C prototype). So I'm sure you could simply prototype rand(), specifying Win32.DLL, using a 10I 0 return variable: *** start of include*** <some very interesting stuff> *** end of include*** The most difficult thing about using VARPG to interface with "native" DLLs is the nesting of the header files. That is, you find an example that <includes> some prototypes in a header file, but when you find the header file it simply <includes> more header files, and so on until you find that the value you should be passing to the procedure is another int. And, yes, it's 10I 0 on the PC too. :-) Have a look at http://www.cplusplus.com/ref/cstdlib/rand.html Good luck. Larry Ducie --
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