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Bob, This type of pretentious dogma and personal assaults are precisely why I avoid these types of discussions. <snip> I think you answered your own question: >> As a longtime no /copy bigot </snip> You conveniently omitted the remainder of the sentence. In its entirety it read 'As a longtime no /copy bigot I'm still coming to terms with using /copy (or /include) for prototypes.' This was intended to communicate my background and willingness to change and try new methods of coding. <snip> To me, though, it is confusing and gimmicky to use this "technique". </snip> Your opinion, and why I asked the question. I wish you had spent more time on explaining why and less time guessing at what tools I use to edit code. <snip> If I did that with RPG xTools, I would have had to have shipped everyone the entire source library rather than just the prototypes. </snip> Believe it or not, this does make some sense. If I was selling a package I wouldn't want to send the entire source library to all my customers. There are, however, vendors that do sell source code and expect their customers to customize it. We aren't a software vendor so that isn't an issue. <snip> I'm guessing you're using SEU to edit your code... this all-in-one-source mentality runs rapid in SEU users. </snip> No, actually I have been using WDSc exclusively for the last two years and have been at the forefront of getting it adopted in our shop. Not that it has any bearing on this thread. As I don't recall seeing any posts from you on the WDSc list I could presume that you are still using SEU. But then, it's really none of my business and doesn't matter anyway for the purpose of the discussion I was trying to have. I'm sure you don't remember, but I met you once in 1995 at a presentation you gave in DWF on RPGIV. I remember because your arrogance and unwillingness to listen openly to other ideas astonished me. Replies like this only serve to reinforce that impression. Rick -----Original Message----- From: rpg400-l-bounces+rick.chevalier=americredit.com@xxxxxxxxxxxx [mailto:rpg400-l-bounces+rick.chevalier=americredit.com@xxxxxxxxxxxx]On Behalf Of Bob Cozzi Sent: Wednesday, February 02, 2005 10:25 AM To: 'RPG programming on the AS400 / iSeries' Subject: RE: Prototyped Procedures I think you answered your own question: >> As a longtime no /copy bigot Opening up the source after "code freeze" for developers to use is not a good idea in my opinion. But if you're a one or two-person shop and you don't worry about other people working with your source, then go for it. If I did that with RPG xTools, I would have had to have shipped everyone the entire source library rather than just the prototypes. To me, though, it is confusing and gimmicky to use this "technique". You can program-describe your files which is exactly the same thing in my opinion, to putting all the prototypes in the same source member as the implementation. I'm guessing you're using SEU to edit your code... this all-in-one-source mentality runs rapid in SEU users. -Bob -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Rick.Chevalier@xxxxxxxxxxxxxxx Sent: Wednesday, February 02, 2005 9:47 AM To: rpg400-l@xxxxxxxxxxxx Subject: RE: Prototyped Procedures Normally I try to stay out of these discussions but I'm curious about something. As a longtime no /copy bigot I'm still coming to terms with using /copy (or /include) for prototypes. I have used the method Joe describes (at least I think it's the same) and I don't see the difference between that and a separate copybook other than using /define statements. I actually kind of like that because then I know exactly what is being copied. For instance: Module code /IF prototypename d Proc pr d parm1 1a d parm2 10i 0 /ENDIF d Proc pi . . . In calling program /DEFINE prototypename /COPY sourcefile/modulesource /UNDEFINE With the prototype in a separate member you don't have the define (or maybe you do if there are many prototypes in a single copybook) so you are left with this: /COPY sourcefile/modulesource I just don't see issue with using /DEFINE Rick Privileged and Confidential. This e-mail, and any attachments there to, is intended only for use by the addressee(s) named herein and may contain legally privileged or confidential information. If you have received this e-mail in error, please notify me immediately by a return e-mail and delete this e-mail. You are hereby notified that any dissemination, distribution or copying of this e-mail and/or any attachments thereto, is strictly prohibited. - Privileged and Confidential. 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