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Haven't seen anything performance wise.

I've gotten into the habit of using the IF rarely.  Even on the most basic 
of checking.  I find that using select not only gives me more flexibility 
for future operations, but encourages me to think more flexible.  For 
example instead of just a 

If NotGood;

I start to think why it may not be good.

Select;
When Good;
  ...
When Reason=UserMoron;
  ...
When Reason=ManagerMoron;
  ...
Other;
  // Programmer oopsed
EndSl;


Rob Berendt
-- 
Group Dekko Services, LLC
Dept 01.073
PO Box 2000
Dock 108
6928N 400E
Kendallville, IN 46755
http://www.dekko.com





"Kurt Anderson" <kjanderson@xxxxxxxxxxxxx> 
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
12/29/2004 05:12 PM
Please respond to
RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>


To
"RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
cc

Subject
Select/When vs. If/ElseIf






Is there a difference to these two types of condition checking?
They seem identical in function at a high level, so I'm unsure if one is
better performance-wise or something.  I guess I'm looking for something
to distinguish the two so I know when to use one and when to use the
other.
 
Thanks,
 
Kurt Anderson
Application Developer
Highsmith Inc.
W5527 State Road 106, P.O. Box 800
Fort Atkinson, WI 53538-0800
TEL (920) 563-9571  FAX (920) 563-7395
EMAIL kjanderson@xxxxxxxxxxxxx
 
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