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Is there any built in functions in RPGIV that would take a decimal number & round it up to the nearest whole number?
Therefore, you can do the following:
D test1 s 9P 2 D test2 s 9P 2 D wait s 1A
/free // typically, rounding only rounds .5 or higher up to // the next number.
test2 = 14.78; test1 = %inth(test2); dsply (%char(test2) + ' rounds up to ' + %char(test1));
// In contrast, decimals below .5 get rounded down.
test2 = 16.1; test1 = %inth(test2); dsply (%char(test2) + ' rounds down to ' + %char(test1));
// The regular %int() drops the fraction. You can use // this to round up "manually" if you want to always // round upward:
test2 = 16.1; test1 = %int(test2);
if (test2 > test1 ); test1 = test1 + 1; endif;
dsply (%char(test2) + ' rounds up to ' + %char(test1));
dsply ('Press ENTER to quit') ' ' wait;
*inlr = *on;
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