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If that's true, then I don't see the point for MaxPtyA either. Rob Berendt -- Group Dekko Services, LLC Dept 01.073 PO Box 2000 Dock 108 6928N 400E Kendallville, IN 46755 http://www.dekko.com |-----------------------------+-------------------------------------------| | CWilt@xxxxxxxxxxxx | | | Sent by: | | | rpg400-l-bounces@midrange.| To| | com | rpg400-l@xxxxxxxxxxxx | | | cc| | 07/23/2004 03:40 PM | | | | Subject| | Please respond to | RE: Array overlay | | RPG programming on the | | | AS400 / iSeries | | | <rpg400-l@xxxxxxxxxxxx>| | | | | | | | | | | |-----------------------------+-------------------------------------------| Rob, No I don't mean MaxPty1 through MaxPty9. Her post had the following: D MaxPtyAlpha D MaxPtyA Overlay(MaxPtyAlpha) D MaxPty1 10i 0 Overlay(MaxPtyA:*next) D MaxPty2 10i 0 Overlay(MaxPtyA:*next) ... D MaxPty8 10i 0 Overlay(MaxPtyA:*next) D MaxPty9 10i 0 Overlay(MaxPtyA:*next) D MaxPty 10i 0 Overlay(MaxPtyAlpha) D Dim(%Div(%Size(MaxPtyA) D :%Size(MaxPty1))) I don't understand the reason for both MaxPtyAlpha and MaxPtyA. Is it required or does it add something useful? Seems like the following would work the same. D MaxPtyAlpha D MaxPty1 10i 0 Overlay(MaxPtyAlpha) D MaxPty2 10i 0 Overlay(MaxPtyAlpha:*next) ... D MaxPty8 10i 0 Overlay(MaxPtyAlpha:*next) D MaxPty9 10i 0 Overlay(MaxPtyAlpha:*next) D MaxPty 10i 0 Overlay(MaxPtyAlpha) D Dim(%Div(%Size(MaxPtyAlpha) D :%Size(MaxPty1))) Thanks, Charles > -----Original Message----- > From: rob@xxxxxxxxx [mailto:rob@xxxxxxxxx] > Sent: Friday, July 23, 2004 4:13 PM > To: RPG programming on the AS400 / iSeries > Subject: RE: Array overlay > > > > > By MaxPtyA do you mean all the MaxPty1 through MaxPty9 > fields? If so, then -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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