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I will give it a shot. I am working on a old program what was changed to submit the second half of the job to batch. When calling the program interactively and passing the MOD it worked fine but when you submit it to batch only the first occurrence or what ever level the occurrence was left at is passed. Bruce Odum bodum@xxxxxxxxxxxx (423) 510-3821 4080 Jenkins Rd. Chattanooga, TN 37421 -----Original Message----- From: CWilt@xxxxxxxxxxxx [mailto:CWilt@xxxxxxxxxxxx] Sent: Wednesday, June 30, 2004 1:55 PM To: rpg400-l@xxxxxxxxxxxx Subject: RE: Multiple Occurrence Data Structures No and (maybe?) Yes. <grin> No RPG doesn't allow it AFAIK. But does anyone know if a MODS is contiguous in memory. If so, could you use the C memcpy() routine or do some trick with RPG pointers? Charles > -----Original Message----- > From: Bruce Odum [mailto:bodum@xxxxxxxxxxxx] > Sent: Wednesday, June 30, 2004 1:45 PM > To: rpg400-l@xxxxxxxxxxxx > Subject: Multiple Occurrence Data Structures > > > Is there any way to move the entire Multiple Occurrence Data > Structure to a > field like you can with movea? > > > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) > mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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