|
Nope.
It will work just fine.
The compiler will list a RNF5409 warning message that the return value will
be lost.
Keith
----- Original Message -----
From: "ile rpg" <ile_rpg_guy@xxxxxxxxxxx>
To: <rpg400-l@xxxxxxxxxxxx>
Sent: Friday, March 19, 2004 3:57 PM
Subject: Ignoring a RETURN'ed value
> I have a frequently-used pop-up which currently has two parameters: one
> input, the second output.
>
> I'm going to refactor the program to RETURN the value. But I don't
want
> to change the thousands of places it's used in hundreds of programs.
Yes,
> I could write a new program, but I donwanna.
>
> My plan is to add a return value to the protoype, RETURN the value,
> and handle parameter 2 as *NOPASS: if it's there, I'll return a value
in
> parameter 2; otherwise I'll ignore it.
>
> The question: if I have a return field specified in the prototype but
do a
> CALLP {program}(parm1: parm2) instead of doing EVAL {result} =
> {program}(parm1), will there be h^ll (with a nod to the SMEX luddites)
to
> pay?
>
> thanks,
> IRG
>
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