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Narsi" wrote: How do i Find out what the severity level was with which a RPG program was compiled ? Our default severity level is set to 9 so a program crashes with a severity level 10 error. I would like to find out how that particular program was compiled previously. How do i find this out ? Narsi: You sound very inexperienced. First of all, the generation severity level (GENLVL) with which the program is *compiled* has no bearing on whether it will crash or not - GENLVL only determines which errors during the compile process will prevent the program object from being created successfully. Second, AFAIK, you can't determine from the compiled object what GENLVL was used when creating the program object. You *could* try compiling the program to QTEMP with GENLVL(9) and see what errors occur...if you have source/ object integrity, it would show you the minimum GENLVL that you would have to use in order to create the object. However, this totally unrelated to the severity of the error that occurs when a program crashes. Do you want to try your question again? Why don't you describe the problem that is occurring in your program so someone on the list can help you diagnose the problem. HTH, Steve
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