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Bob Cozzi wrote:
Well maybe, but I tend to use 10I0 for all my work fields that don't require
digits to the right of the decimal notation. If you're working with bigger
numbers you can certainly use 20I0 and hopefully in V5R3 they will be 40i0
or 60i0 as well.
Bob Cozzi
I think the choice between 10I0 and 20I0 is a matter of taste. I think
it really only matters when you want to store a long list of numbers in
an array, and the lesser storage requirements for using a smaller size
/may/ make a difference in program performance.
No, there's no 16-byte integer/unsigned format in V5R3. But there are
bigger decimal numerics. I really don't know why you'd need it, but RPG
IV now supports up to 63 digit packed and zoned decimal variables.
Cheers! Hans
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