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I knew about that initialization, but you're right, I should have included 
that.  Running through the loop a second time would not be a good thing 
otherwise.

+= is a good thing to remember.  Much like the optional factor 1 in the 
ADD op code.

Rob Berendt
-- 
"They that can give up essential liberty to obtain a little temporary 
safety deserve neither liberty nor safety." 
Benjamin Franklin 




Hans Boldt <boldt@xxxxxxxxxx> 
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
11/25/2003 08:47 AM
Please respond to
RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>


To
rpg400-l@xxxxxxxxxxxx
cc

Fax to

Subject
Re: XFoot with Qualified DS's






rob@xxxxxxxxx wrote:

> Would that be
> for x = 1 to %elem(store);
>   total=total+store(x).early;
> endfor;
> 
> Rob Berendt


Actually, no. Try this:

total = 0;  // Don't forget this important step!
for x = 1 to %elem(store);
    total = total + store(x).early;
endfor;

And if you're on V5R2, you could code:

total = 0;
for x = 1 to %elem(store);
    total += store(x).early;
endfor;

Cheers! Hans


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