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Well, I don't think that's a performance burden.... ----- Original Message ----- From: "Steve Richter" <srichter@xxxxxxxxxxxxx> To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx> Sent: Thursday, November 20, 2003 10:21 PM Subject: RE: Infinit loop in /free > > -----Original Message----- > From: rpg400-l-bounces@xxxxxxxxxxxx > [mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Wilbert van der > Hoeven > Sent: Thursday, November 20, 2003 2:39 PM > To: RPG programming on the AS400 / iSeries > Subject: Infinit loop in /free > > >I have used in fixed format RPG the statements Do *HIVAL for an infinit > loop > >and, for instance, DO 7 for a fixed loop. I can't find a nice translations > >into /free for these statements. I don't like, for instance DOW 1=1, or > >constructions in which I have to use a variable. > > doesnt "do *hival" mean to loop a large number of times? maybe 4 billion > times? > > I would guess that that kind of a loop requires the compiler to add to a > count field and compare the count to *hival on each iteration. If so, then > that is more overhead that "dow 1". > > -Steve > > > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l.
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