|
JT, > Overloading is a feature of *most all* OO languages, unless > I'm mistaken (and I may be). Now, from a strictly technical > DEFINITION of OO languages, I'm sure you're correct that it > is not a REQUIREMENT. So, if RPG had operator overloading, > would (or would it not) be an OO language...?? You need to spend some time familiarizing yourself with these concepts before you begin to debat them. 1) RPG already has some operator overloading: eval myNumber = firstNumber + secondNumber eval myString = firstString + secondString Just to be clear, the operator is the "+" sign. 2) What everyone is excited about is procedure overloading, not operator overloading. 3) Neither one of those things makes RPG an OO language. > All that merely evades discussion of my point, however, which > is: Why does RPG need to become OO in the first place. See > Mr. Greenspun's article on Java, if you didn't. Relax, JT. Hans has made his position on this issue abundantly clear on many occasions. He has no desire to see an OO RPG language. He's in AGREEMENT with you. Regards, John Taylor
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.