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Hans, C over Python? mark your calendars everyone! ;) just kidding Hans, rick ------original message-------- Joe Pluta wrote: >>From: Richard B Baird >> >>keep in mind, i'm writing this for processing speed, not for convenience. > > > If the issue is speed, why are you doing this in RPG? Use MI, materialize > the pointer to the object and access it directly. It will be faster than > loading the object into memory, no matter what method you choose. Or better yet, use C. Cheers! Hans
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