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Hans,

C over Python?   mark your calendars everyone!  ;)

just kidding Hans,

rick

------original message--------
Joe Pluta wrote:
>>From: Richard B Baird
>>
>>keep in mind, i'm writing this for processing speed, not for convenience.
>
>
> If the issue is speed, why are you doing this in RPG?  Use MI,
materialize
> the pointer to the object and access it directly.  It will be faster than
> loading the object into memory, no matter what method you choose.

Or better yet, use C.

Cheers! Hans




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