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geez, Joe, I'm just getting the hang of c functions and service programs and you want me to dig into MI? not a chance. ;) that's not something I'm likely to use again, whereas the rest of this stuff i'll use on a regular basis rick > From: Richard B Baird > > keep in mind, i'm writing this for processing speed, not for convenience. If the issue is speed, why are you doing this in RPG? Use MI, materialize the pointer to the object and access it directly. It will be faster than loading the object into memory, no matter what method you choose. Joe
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