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>> Your first, and least attractive option, is to split the member in two and edit them separately. Then use CPYF to combine them into one member for compilation. Man some people like to do things the hard way! Split out (say) all of the calcs from the rest of the code and use /COPY to bring it back in at compile time. That's what it is for! I will never understand why RPGers are so reluctant to use it. This of course assumes that (for whatever reason) you are stuck with SEU. CODE or jlpex wouldn't have this problem. Jon Paris Partner400 www.Partner400.com
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