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-----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Barbara Morris Sent: Tuesday, May 20, 2003 2:47 PM To: rpg400-l@xxxxxxxxxxxx Subject: Re: threading in rpg. was RPG and Web.. (was Using OO conceptsinRPG) >But it's not as simple as putting a mutex around each access to a global >structure. The global static structures are interrelated, so each RPG >procedure would pretty much be a critical section. Your right Barbara, thanks. As of V5R2, with IO direct into a data struct, procs dont have to use any global variables. And if files are opened and accessed using some sort of a handle, then file I/O could be thread safe. Interestingly, a lot of the changes that would make an rpg proc threadsafe, like no global mapping of fields thru a data struct, file opens that are local to a proc and passed with a handle from proc to proc, would make the code more modular and less error prone. -Steve
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