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Okay, kids, it's bedtime...enough!

<grin>

Steve

----- Original Message ----- 
From: "Joe Pluta" <joepluta@xxxxxxxxxxxxxxxxx>
To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
Sent: Thursday, May 08, 2003 10:19 PM
Subject: RE: back to: improving rpg. was: what is object oriented
programming


> > From: Booth Martin
> >
> > That is very clear Joe,  Very clear.  OO owns the concept of information
> > hiding.  That is the only way I know of to interpret your words.  Is
there
> > another interpretation?
> >
> > My response is "Bull.  Information hiding is not the chattel of
> > OO" any more
> > than using a pen to write a letter is the property of Bic.
>
> Booth, if I saw what you evidently see, I would say "bull" too.  However,
> what you see is evidently beamed down from the planet Vornuvia.  Read
again:
>
> "I never said information hiding is only used by OO, I said that
information
> hiding is an OO concept, required for OO design.  If you don't understand
> the difference, then I'm at a loss to explain it further."
>
> What part of this paragraph that leads you to think that I mean that
> information hiding is only part of OO?  What word here gets translated by
> your mind into the concept of "owns"?  If you can find one, I will dance
in
> my underwear on Navy Pier.  Otherwise, please just leave me alone.
>
> Now, it could be that you're having a hard time with this phrase:
>
> "One more time: information hiding is an OO concept.  Period."
>
> Perhaps in your mind, the declarative "Period" is being translated to
> "Only".  This is not the case.  "Period" is simply meant to emphasize that
> the sentence is finished and has no more qualifiers.  Once again, read the
> paragraph that specifically states that I don't think information hiding
is
> exclusive to OO.
>
> If that doesn't sink in, then read this:
>
> INFORMATION HIDING IS NOT EXCLUSIVE TO OO.
>
> If that doesn't work, read this:
>
> OO DOES NOT OWN INFORMATION HIDING.
>
> At this point, having wasted a ton of bandwidth, have I finally gotten my
> message through to you?  Or do you insist on arguing?  If so... /dev/null,
> kiddo.
>
>
> Joe
>
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>

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