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Unless you specifically put the word "VALUE" in your prototype, you're
passing by pointer.

Before the "value" keyword existed in RPG, *all* parameters were passed by
pointer.   It was the only way to do it in (OPM) RPG/400 as well as  ILE
RPG/400 in V3R1.

On Thu, 24 Apr 2003, Nick Leonessa wrote:

> I wrote an RPG program to list members of a database file using API's. I
> have the results of the API loading into an array.
>
> I would like to be able to pass the results of this program to any other
> program that may need it. I know that passing information via pointers if
> faster, but I'm not sure how to do this.
>

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