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Actually Alan, in your previous emails I really didn't see it.  However,
Evan gave a list of good points.  Not that I'd agree to them but they are
strong enough that I could 'agree to disagree'.

Rob Berendt
--
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin




"alan shore" <SHOREA@dime.com>
Sent by: rpg400-l-admin@midrange.com
12/12/2002 01:29 PM
Please respond to rpg400-l

        To:     <rpg400-l@midrange.com>
        cc:
        Fax to:
        Subject:        RE: Can an RPG module call another RPG module?


Please read prior e-mails

>>> <rob@dekko.com> 12/12/02 10:49AM >>>
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Again, how does keeping the source on the production machine make you more
secure?

Rob Berendt
--
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin




"alan shore" <SHOREA@dime.com>
Sent by: rpg400-l-admin@midrange.com
12/12/2002 10:16 AM
Please respond to rpg400-l

        To:     <rpg400-l@midrange.com>
        cc:
        Fax to:
        Subject:        RE: Can an RPG module call another RPG module?


Is anything completely secure - no. If anyone REALLY wants to get into any
establishment - be it building, fort knox, bank vault, computer, etc, and
they are determined enough, they will try to succeed. BUT why make things
as easy for them as possible. YOU DONT. You try to make it as hard as you
possibly can.
The next thing I'm probably going to hear is - well anyone with *ALL
authority wont be stopped. True, but then someone has to be the keeper of
the keys.

>>> <rob@dekko.com> 12/11/02 04:28PM >>>
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How would that buy you a higher level of security?  Don't, traditionally,
more people have access to your production machine than your development
machine?  Even if you secure your source libraries do you secure your
compiler commands?  I could load source on our machine, compile it, and
never have had used a 5250 session so the bunk about 'menu security' and
'restricting access to the command line' is meaningless.

Rob Berendt
--
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin




"alan shore" <SHOREA@dime.com>
Sent by: rpg400-l-admin@midrange.com
12/11/2002 12:42 PM
Please respond to rpg400-l

        To:     <rpg400-l@midrange.com>
        cc:
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        Subject:        RE: Can an RPG module call another RPG module?


Get different auditors. I'm hoping thats tongue in cheek. Our external
auditors are federally controlled (Office of Thrift Supervision), with the
power of removing the system/application there and then, with no ifs and
buts. The fact that a person has  to take the extra time to copy the
production source or whatever from the production area and moans about
this just leaves me shaking my head in disbelief. It buys you a higher
level of security.
>>> <rob@dekko.com> 12/11/02 11:39AM >>>
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Get different auditors.  I don't know how keeping the
source/modules/binding language/etc on the production machine buys you
anything.

Rob Berendt
--
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin




"alan shore" <SHOREA@dime.com>
Sent by: rpg400-l-admin@midrange.com
12/11/2002 10:51 AM
Please respond to rpg400-l

        To:     <rpg400-l@midrange.com>
        cc:
        Fax to:
        Subject:        RE: Can an RPG module call another RPG module?


Sorry, I sent the last e-mail before I was ready to.
The point I was trying to make was, if the modules etc are NEVER migrated
to the production area, there is no way to satisfy an audit. (Been there,
done that) If you can prove that the modules etc were migrated to the
production area, and that when they were required again, they had been
migrated back or accessed from the production area, the auditors will be
satisfied (been there done that)

>>> <rob@dekko.com> 12/11/02 09:49AM >>>
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The same way you can if they are all on the same system.

How can you assure audit that the source has went through the testing and
QC phase on your development machine if your source, modules, etc are all
on your production machine?

Rob Berendt
--
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin




"alan shore" <SHOREA@dime.com>
Sent by: rpg400-l-admin@midrange.com
12/11/2002 09:39 AM
Please respond to rpg400-l

        To:     <rpg400-l@midrange.com>
        cc:
        Fax to:
        Subject:        RE: Can an RPG module call another RPG module?


Interesting point, however, if everything used to create the final product
(source, modules etc) are NOT migrated to the production environment, how
can you satisfy and/or assure any audit (both internal and/or external)
that any subsequent binds using those modules are in fact using
unchanged/unhacked versions.

>>> "Bryan Yates" <byates@co.collin.tx.us> 12/10/02 05:11PM >>>
Yes Dan, a module or a group of modules are bound together to create a
program or service program object.  It is this object that the system uses
when running the program, not the modules

-----Original Message-----
From: Dan [mailto:dbcerpg@yahoo.com]
Sent: Tuesday, December 10, 2002 4:14 PM
To: rpg400-l@midrange.com
Subject: RE: Can an RPG module call another RPG module?


Is this a true statement?  "The only use for a *MODULE object is to be
able to create a program object, nothing more, nothing less.

- Dan

--- rob@dekko.com wrote:
> This is a multipart message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> That module thing does take some getting used to.  A just told a gent
> here
> that you do not need to move your *MODULE or *BNDDIR to the
> production
> machine.  Just the *SRVPGM.
>
> Rob Berendt


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