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Let me take a shot * define the based parameter. 32767 is the max although because * it is based, no memory is allocated. Dentry S 32767 based(pEntry) * stuffToAdd could be anything up to 32767 DstuffToAdd S 100 * size is the memory requirement of stuffToAdd DSize S 10i 0 * determine how much memory to allocate C eval size = %size(stuffToAdd) * allocate it c alloc size pEntry * move your data c eval Entry = stuffToAdd OK, Gurus let me know what I did wrong. Thanks, Mark Mark Walter Sr. Programmer/Analyst Hanover Wire Cloth a div of CCX, Inc. mwalter@hanoverwire.com http://www.hanoverwire.com 717.637.3795 Ext.3040 /"\ \ / X / \ Rich Duzenbury <rduz@westernmidr To: rpg400-l@midrange.com ange.com> cc: Sent by: Subject: Moving data into dynamic storage rpg400-l-admin@mi drange.com 11/22/2002 02:10 PM Please respond to rpg400-l Hello, I've ALLOC'd some variable amount of storage, and now I want to move some data into it. I currently use the following idiom to base a character variable onto a pointer: D pentry s * D entry s 100 based(pentry) Now, I can MOVEL some data into entry (up to 100 bytes), and it goes where the pointer is pointing to quite nicely. My problem is that since the amount of storage is variable, I don't want to have to declare a fixed length for the 'entry' variable. How can I copy data into the contents of pentry while avoiding a fixed length restriction? Regards, Rich _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@midrange.com To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l or email: RPG400-L-request@midrange.com Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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