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doesnt that make your code less readable? Steve Richter -----Original Message----- From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]On Behalf Of Booth Martin Actually, you'll find me agreeing with you about divide-by-zero. I discovered that division is expensive and accident prone way back in Sys/3 Mod 6 days when we counted bytes to avoid overlays . Multiplying by .01 is way better than dividing by 100. You won't find much DIV op code stuff in any programs I write for exactly the reasons you say.
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