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doesnt that make your code less readable?

Steve Richter


-----Original Message-----
From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]On
Behalf Of Booth Martin

Actually, you'll find me agreeing with you about divide-by-zero.  I
discovered that division is expensive and accident prone way back in Sys/3
Mod 6 days when we counted bytes to avoid overlays . Multiplying by .01 is
way better than dividing by 100.  You won't find much DIV op code stuff in
any programs I write for exactly the reasons you say.




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