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I am asking myself the purpose of this redimensioning. What does it do for the programmer or the user that isn't done better and faster by using the database? A 20,000+ element array is getting pretty large and unwieldly. The fact that Visual Basic redimensions arrays only points out the shortcomings of being forced to do everything in volatile memory because the Microsoft Operating System is so disjointed and unpredictable. I find the whole idea to be a weakness of Visual Basic and a strength of OS/400. I am sure the error of my thinking will be pointed out, but please do so courteously as I have a fragile ego this morning. --------------------------------------------------------- Booth Martin http://www.MartinVT.com Booth@MartinVT.com --------------------------------------------------------- -------Original Message------- From: rpg400-l@midrange.com Date: Wednesday, October 16, 2002 10:13:31 AM To: rpg400-l@midrange.com Subject: RE: Dynamic Arrays Exactly, I am asking same thing...I am not able to understand why this can not be done in RPGLE.. -----Original Message----- From: meovino@estes-express.com [mailto:meovino@estes-express.com] Sent: Wednesday, October 16, 2002 7:04 PM To: rpg400-l@midrange.com Subject: RE: Dynamic Arrays Himanshu, Are you asking for something like REDIM in Visual Basic, where you can redimension an array on the fly (and preserve the existing array elements if you want to)? The RPG gurus in my shop say it can't be done, but I'm hoping someone here can prove them wrong. Mike E.
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