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I guess it isn't so much a question of flexibilty as it is a preference. I would prefer to write the modules in a service program rather than call them staticly. The reason for this preference is that I can to reuse the pieces of the service program(s) for other purposes. I find the task of writing a new program easier and more maintenance free when I can assemble them using pieces of existing logic rather than calling programs statically. Right now I work with a system that was developed with static call modularity in mind. In a short amount of time the once streamlined logic throughout the system has become cumbersome. Although the fault may lie with programmer error rather than a design flaw, I do believe it may have been averted if similar logic that had been copied throught the system would have been put into service programs and re-used. My opinion is that the question of a static call vs. service programs goes to the level of sub-procedures vs. subroutines rather than program to program. -----Original Message----- From: Buck Calabro [mailto:Buck.Calabro@commsoft.net] Sent: Monday, September 30, 2002 11:52 AM To: rpg400-l@midrange.com Subject: RE: A design philosophy question >>1. Individual programs >>2. Modules bound by copy >>3. Modules in service programs > >I think option 3 is the way to approach it. >If MVC architecture is used to assemble the >"view" components with the calling RPG ("model") >this makes the program and DDS more flexible. How are service programs more flexible than dynamic calls in this instance? --buck _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@midrange.com To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l or email: RPG400-L-request@midrange.com Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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