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I agree.  This conversation is silly.  Labeling two bits of data in the same
application as "unrelated" demonstrates just how differently you and I view
data.  Further to that, I guess I really have no idea what a server is.

I was not talking theory Joe.  I was talking nuts and bolts real-world stuff
  So long as you slice vertically you are destined to a life of trying to
gain performance through hardware solutions.  If you'll slice horizontally
you'll see performance improve, your programs develop faster, and they'll
live longer.

(by the way before you get to upset You are the one that chose "A design
philosophy question" as the subject line, not me.   It sounds to me as if
your questions are specific questions about implementation, not design. You
ve already decided your design.)

In any event, best of luck on your quest.

---------------------------------------------------------
Booth Martin   http://www.MartinVT.com
Booth@MartinVT.com
---------------------------------------------------------

-------Original Message-------

From: rpg400-l@midrange.com
Date: Sunday, September 29, 2002 08:57:35 PM
To: rpg400-l@midrange.com
Subject: RE: A design philosophy question

> From: Booth Martin

>

> Joe you miss my point. In the example you pose I would write a single

> program with no user interface.


Martin, we're just not communicating. I specifically stated that the
different bits of data are unrelated. If you have one program that updates
unrelated pieces of data, then you and I differ fundamentally on what a
server does, and we really have no common ground.

In any event, this discussion does nothing to answer my fundamental
question, which is what to do when I have two display files in one
application. Why I have two display files is not at issue; how to segment
the code is the question. It's a real, working question, not a matter of
theory. I was wondering what other people did in this situation, not trying
to debate application architecture.

Joe

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