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 >> I work in a world of RPGII, RPGIII,RPGIV,RPGILE(agree with u on new
apps.), all Mixed together.

Although an RPG II or III (you have my sympathy by the way ;-) program
cannot _use_ a prototype, it can be defined by one so that when called from
any flavor of RPG IV the parameters get checked.

 >> "compares parms along the way." Would not comparing check called to
callers?

Yup - but protos are still the right answer - except where you can't use
them (i.e. ancient versions of RPG)

Jon Paris
Partner400




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