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>> I work in a world of RPGII, RPGIII,RPGIV,RPGILE(agree with u on new apps.), all Mixed together. Although an RPG II or III (you have my sympathy by the way ;-) program cannot _use_ a prototype, it can be defined by one so that when called from any flavor of RPG IV the parameters get checked. >> "compares parms along the way." Would not comparing check called to callers? Yup - but protos are still the right answer - except where you can't use them (i.e. ancient versions of RPG) Jon Paris Partner400
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