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Eh, what hex code is that?  It's not just a non-display attribute, is it?
And it can't be "pushed out" by insert, nor deleted via Field Exit?  So,
when the cursor reaches this hex character, it will advance to the next
input field, just as if the field actually did end at the location of the
hex code?

If true, I think Bill Reger would be interested in hearing about this as
well, for his WRKDBF utility.

- Dan Bale
(I am *NOT* "Dale"
http://archive.midrange.com/midrange-l/200105/msg00281.html )
SAMSA, Inc.
989-790-0507
DBale@SAMSA.com <mailto:DBale@SAMSA.com>
  Quiquid latine dictum sit altum viditur.
  (Whatever is said in Latin seems profound.)

-----Original Message-----
From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]On
Behalf Of James W. Kilgore
Sent: Wednesday, April 24, 2002 12:40 PM
To: rpg400-l@midrange.com
Subject: Re: Dynamic Screen


Aaron,

You can accomplish this without having to resort to DSM if it is a
simple dialog box with an input field.

Take a field that will be your largest input string.  If the input you
want is shorter than that insert the end of field hex code at the point
you want and protect the remaining field.

"Bartell, Aaron L. (TC)" wrote:
>
> There's a way to write out dynamic field lengths to the screen!  You've
got
> my attention now.  What does DSM stand for?



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