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On Wed, 27 Feb 2002, James Rich wrote: > >On Wed, 27 Feb 2002, Bob Cozzi (RPGIV) wrote: > >> There certainly needs to be: >> >> CharToDec() > >atoi() > ... James, atoi() is ok for a subset of the char-to-dec problems. atoll() handles a few more (up to about 18 digits). But there's no complete solution for values with decimals like '1.23'. You can call atof(), but that introduces errors through floating point. You can write your own procedure with a return type that's ok for almost everything, say (30,9), but if you have a string with 10 decimal places, you have to do some more work. This is the kind of thing where a language built-in function is necessary: a function that returns a different type based on the parameters. %dec() is an example; depending on the parameters, it can return a value of any length and decimal positions. The char-to-dec function performed by MOVE/MOVEL isn't exactly the same as what atoi does. If you MOVE '1234N' to a numeric result, the result gets -12345. atoi would stop at the N and return 1234. To get -12345 from atoi, your string would have to be '-12345'. I imagine that any RPG version of char-to-dec would not duplicate the MOVE behaviour which basically assumes that the character value is actually a zoned value, but would instead duplicate the atoi() and atof() behaviour (without the floating point). Barbara Morris
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