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SEND A REPLY! -----Original Message----- From: Smith, Nelson [mailto:NSmith@lincare.com] Sent: February 27, 2002 9:32 AM To: rpg400-l@midrange.com Subject: Timing loop What's the best way to implement a timing loop in RPG without creating another CFINT that would eat up the system? i.e. I would like to wait 5 seconds and retry something, but I don't want to be testing the time every .000001 microseconds (or however fast a loop would execute) to see if 5 seconds has passed or not. Nelson Smith, CDP, CCP IBM Certified Specialist AS400 RPG IV Programmer (727) 431-8243 (800) 284-2006 **************************************************************************** **************************************************************************** **************************************************** This message originates from Lincare Holdings Inc. It contains information which maybe confidential or privileged and is intended only for the individual or entity named above. It is prohibited for anyone else to disclose, copy, distribute or use the contents of this message. All personal messages express views solely of the sender, which are not to be attributed to Lincare Holdings Inc., and may not be copied or distributed without this disclaimer. If you received this message in error, please notify us immediately at MailAdmin@lincare.com or (800) 284-2006. **************************************************************************** **************************************************************************** **************************************************** _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@midrange.com To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l or email: RPG400-L-request@midrange.com Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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