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Hi Rob,

Michael Plonka already posted the easier method -- edit code "X":

    c            eval    alpha = %editc(number: 'X')

which should work in free format.

Regards,
Peter Dow
Dow Software Services, Inc.
909 425-0194 voice
909 425-0196 fax

----- Original Message -----
From: <rob@dekko.com>
Sent: Thursday, February 21, 2002 10:29 AM
Subject: RE: %CHAR


>
> Ok, I got it to work.  It just took me awhile to figure out that I needed
> to make the edit work 1 character bigger than the variable.  For example:
>
>      D Alpha           s              5a
>      D edtwrd          c                   '0     '
>      D number          s              5p 0
>       /free
>        number=1;
>        alpha=%subst(%editw(number:edtwrd):2:%len(alpha));
>        dsply alpha; // '00001'
>        number=12;
>        alpha=%subst(%editw(number:edtwrd):2:%len(alpha));
>        dsply alpha; // '00012'
>        number=123;
>        alpha=%subst(%editw(number:edtwrd):2:%len(alpha));
>        dsply alpha; // '00123'
>        number=1234;
>        alpha=%subst(%editw(number:edtwrd):2:%len(alpha));
>        dsply alpha; // '01234'
>        number=12345;
>        alpha=%subst(%editw(number:edtwrd):2:%len(alpha));
>        dsply alpha; // '12345'
>        *inlr=*on;
>        return;
>       /end-free
>
> Rob Berendt
> --
> "They that can give up essential liberty to obtain a little temporary
> safety deserve neither liberty nor safety."
> Benjamin Franklin
>
>
>
>                     Scott Klement
>                     <klemscot@klement       To:     rpg400-l@midrange.com
>                     s.com>                  cc:
>                     Sent by:                Fax to:
>                     rpg400-l-admin@mi       Subject:     RE: %CHAR
>                     drange.com
>
>
>                     02/21/2002 11:14
>                     AM
>                     Please respond to
>                     rpg400-l
>
>
>
>
>
>
>
> I can give you examples of using the C functions to convert numeric to
> character, but I'm not sure they belong in the FAQ.  The RPG BIFs aren't
> lacking in this area, so why add the complexity?
>
> Any particular reason you wanted to use the C functions?
>
> On Thu, 21 Feb 2002 rob@dekko.com wrote:
> >
> > Buck,
> >
> > I was hoping to see the C functions to convert the numeric into
> character.
> > Or am I confused and they're just useful for the other way?
> >
> > Rob asked:
> >
> > >Who is going to whip up the FAQ?
> >
> > Done.  See http://faq.midrange.com/data/cache/184.html or search (lower
> > left) for 'numeric'.
> >
> >   --buck
>
> _______________________________________________
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>
>
>
>
>
> _______________________________________________
> This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list
> To post a message email: RPG400-L@midrange.com
> To subscribe, unsubscribe, or change list options,
> visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l
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> Before posting, please take a moment to review the archives
> at http://archive.midrange.com/rpg400-l.


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