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Why not Select; Where CM='CM'; Memo = '* CREDIT'; PoNo = *Blanks; Where CM='DM'; Memo = '* DEBIT'; PoNo = *Blanks; EndSL; And do away with the numerous EndIf's I see in many code samples? Rob Berendt -- "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." Benjamin Franklin Jim Langston <jlangston@celsin To: "'rpg400-l@midrange.com'" <rpg400-l@midrange.com> c.com> cc: Sent by: Fax to: rpg400-l-admin@mi Subject: RE: Sanity check drange.com 01/09/2002 05:37 PM Please respond to rpg400-l RPG II code saying, If CM contains 'CM', move '* CREDIT' to MEMO, and *BLANKS to PONO. If CM contains 'DM', move *BLANKS to PONO and '* DEBIT' to Memo. Same thing in RPG IV following same logic: /free Clear Memo If (CM = 'CM') Or (CM = 'DM') If (CM = 'CM') Memo = '* CREDIT' PoNo = *Blanks Else PoNo = *Blanks Memo = '* DEBIT' EndIf EndIf /endfree I've seen lots of this type of code, and the thing you have to remember, RPG II at one point didn't seem to have an Else If type statemnent, so this type of thing was used. In more Modern Format: /free If (CM = 'CM') Memo = '* CREDIT' PoNo = *Blanks Else If (CM = 'DM') Memo = '* DEBIT' PoNo = *Blanks EndIf EndIf /endfree
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