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Joe, You got this one "extremely right", in my book anyway. Especially: "AGH! I can't believe this. This is unacceptable. I don't quite understand when it was that it became acceptable practice to remove functionality when moving to a new release, but this is just ridiculous." I think we're both more concerned with when it's gonna end, than when it became acceptable practice... The answer to both revolves around dollars and priorities, I'd guess. jt | -----Original Message----- | From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]On | Behalf Of Joe Pluta | Sent: Sunday, December 30, 2001 4:51 PM | To: rpg400-l@midrange.com | Subject: RE: %EOF, %FOUND and the infamous Dow loop | | | > From: Martin Rowe | > | > The downside is not being able to view/change the %BIF | > value directly when in debug. | | AGH! I can't believe this. This is unacceptable. I don't quite | understand | when it was that it became acceptable practice to remove | functionality when | moving to a new release, but this is just ridiculous. If you're going to | recommend that we use a BIF, spend a few lousy hours of | development time to | put support in the debugger. The people who are going to | actually write the | code (and hence the ones who will or will not embrace the new syntax) are | the ones who use the debugger. Anything you add to the language | that is NOT | supported in the debugger is, in my mind, not supported at all. | | The fact that ISDB is gone is bad enough. I'll live with STRDBG, | since it's | at least cross-language capable. But how many development hours would it | have taken to add BIF support to the Eval operation of the debugger. The | information is available, it's simply a little extra parsing. A couple of | hours, tops, one would think. | | Ah well, I'm not going to bitch and moan today. I'm busy trying to get my | stuff working. I'll worry about BIF and his buddies a little later. | | Joe
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