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Peter wrote: >I'd really like to know what's going on, and where >it's appropriate to use VALUE instead of CONST. VALUE and CONST should be used when passing parameters to procedures where the procedure does not change the value passed. Reference parameters are used when you want the procedure to change the value of a particular variable. How to choose between VALUE and CONST? CONST parameters are like reference parameters in that an address is pushed on the stack. (CONST parameters must not be changed within the procedure. VALUE parameters can be changed within the procedure, without affecting any variable passed in the call.) So, one rough rule of thumb is that if the item is bigger than a pointer, use CONST, otherwise, use VALUE. But it's not quite that simple. For example, I recently posted a sample procedure for centering text on the RPG forum at the iseriesnetwork.com web site. I chose to pass the varying length string parameter by VALUE. Why? Because the first thing my procedure did was %TRIM the string. By passing the string by VALUE, I was able to change the value of the string parameter, and I didn't need to define a separate variable within the procedure. It made the coding of the procedure a bit easier. Generally though, strings should be passed as CONST VARYING. Smallish items should be passed as VALUE. If you need to return a value from a procedure, use the the RETURN opcode. If you need to return multiple values, you might be tempted to define several reference parameters. But I'd recommend returning a data structure instead. In V5R1, that has been made much easier now that you can code LIKEDS as the type of the return value. Cheers! Hans Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com
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